Octo-Four WIP

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Post  admin on Tue Aug 31, 2010 6:48 pm

Very nice. I wondered how you would load that thing...
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Post  WildFire on Thu Sep 02, 2010 12:12 am

And, cargo containers.

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Post  admin on Thu Sep 02, 2010 5:03 am

That's a lot of Fruity Oaty Bars. Or does it haul Bobble Headed Geisha Dolls?
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Post  Yellowjacket on Thu Sep 02, 2010 8:57 am

When you described the cargo section unfolding I pictured it completely different than this. It's nice to see it visually represented.
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Post  WildFire on Thu Sep 02, 2010 11:02 am

admin wrote:That's a lot of Fruity Oaty Bars. Or does it haul Bobble Headed Geisha Dolls?

Black Market Beagles. Smile
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Post  Yellowjacket on Thu Sep 02, 2010 9:50 pm

That's a lot of kennels.
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Post  WildFire on Sun Sep 12, 2010 9:20 pm

Another update.

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Post  WildFire on Tue Sep 14, 2010 9:16 am

And for William - the start of the RCS Modules.

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Post  Yellowjacket on Tue Sep 14, 2010 10:37 am

Shiny.
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Post  JohnBarnes on Fri Sep 17, 2010 7:43 pm

Wow, looking more and more real the more I see these updated pictures.
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Post  WildFire on Wed Oct 13, 2010 10:27 pm

I know it has been I while, but here is another little update. Been working on this on and off for a few weeks. Finally I have a reasonable test to show you. I have UV unwrapped the main hull of the ship(seeing as it was the easiest part to do). I have added a test texture and will soon start painting a base coat for the ship. Anyways, just one picture this time.

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Post  admin on Thu Oct 14, 2010 5:26 am

Excellent work.
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Post  WildFire on Wed Nov 10, 2010 11:49 pm

Here is a progress update on the cargo ship. I am doing a projection paint texturing test.
I think it is working quite well, but feel free make suggestions. Ya'll are my second set of eyes.

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Yeah, the texture on the front didn't work so well, but hey there is still time to fix it.
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Post  WildFire on Thu Nov 11, 2010 1:52 am

And since I am still up... yeah I'm a night owl.

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Post  admin on Thu Nov 11, 2010 6:07 am

Every time I think that my 3d modeling skills are pretty good, I look at one of your models, and I get brought back down to humble town (you know, the crappy town where some other guy is a hero).

I can't wait to see it completed.
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Post  JohnBarnes on Thu Nov 11, 2010 5:32 pm

Man, that's looking better and better. Woot, getting some color in now.

LOL @ Mike.
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Post  WildFire on Mon Dec 20, 2010 8:53 pm

It's been a little while since my last update. Here is a test of the cargo arm rig.


More later.
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Post  JohnBarnes on Mon Dec 20, 2010 11:00 pm

Sweet!
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Post  WildFire on Sat Jan 15, 2011 1:49 pm

Here is a little flyby animation.
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Post  admin on Mon Jan 17, 2011 7:59 am

Can you throw that up on the dropbox folder so I can add it to our Kickstarter video?
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Post  admin on Mon Jan 17, 2011 9:42 am

I'm not sure what codec you used for that, but I can't import it to Premiere or After Effects.
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Post  WildFire on Fri Feb 11, 2011 1:03 pm

UV unwrap test on the engine. It's a little messy, but workable. Now for some tweaking.
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